fix outline for ball - strike font

This commit is contained in:
ChuckBuilds
2025-05-26 16:45:59 -05:00
parent c5977e564e
commit 4359b073d3

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@@ -745,7 +745,18 @@ class MLBLiveManager(BaseMLBManager):
self.display_manager.draw = draw
# self.display_manager._draw_bdf_text(count_text, count_x, count_y, text_color, font=bdf_font)
# Use _draw_text_with_outline for count text
self._draw_text_with_outline(draw, count_text, (count_x, count_y), bdf_font, fill=text_color)
# self._draw_text_with_outline(draw, count_text, (count_x, count_y), bdf_font, fill=text_color)
# Draw Balls-Strikes Count with outline using BDF font
# Define outline color (consistent with _draw_text_with_outline default)
outline_color_for_bdf = (0, 0, 0)
# Draw outline
for dx_offset, dy_offset in [(-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1), (1, -1), (1, 0), (1, 1)]:
self.display_manager._draw_bdf_text(count_text, count_x + dx_offset, count_y + dy_offset, color=outline_color_for_bdf, font=bdf_font)
# Draw main text
self.display_manager._draw_bdf_text(count_text, count_x, count_y, color=text_color, font=bdf_font)
# Draw Team:Score at the bottom
score_font = self.display_manager.font # Use PressStart2P