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feat(perf): time every presented frame, and a soak script to judge a rig
Each scroller already logs its own stats line, but in different formats, per source, and Vegas logs a healthy window only at DEBUG. None of it answers the question a release has to answer on each rig: over a long run, how often did a moving frame reach the panel late? Every frame reaches the panel through DisplayManager.update_display, so it is timed there once, whoever drew it: the blit (SetImage), the vsync wait, and the interval since the previous frame. The render thread only appends a tuple. A worker thread aggregates cumulative counters and histograms and rewrites /dev/shm/ledmatrix_frame_stats.json every 10s (RAM, so no SD wear). A frame due after `hold` refreshes that lands one or more refreshes later is "late": the panel repeated the previous frame, a visible hitch. Gaps of 250ms+ inside a scroll are "freezes" (recomposes, handovers, blocking calls), counted separately so one handover does not read as 40 missed refreshes. Static frames, the first frame of a scroll and gaps between scrolls are not timed. The refresh period is estimated from the frames themselves. scripts/frame_soak.py runs next to the service as any user, diffs two snapshots over a run (default 10 minutes), optionally keeps the web preview's viewer marker fresh, and exits non-zero above 0.1% late frames. It also reports whether the loaded rgbmatrix binding releases the GIL. Documented under "Soaking a rig" in docs/SCROLL_PERFORMANCE.md. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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- Browser preview without the display loop: `python3 scripts/dev_server.py` → http://localhost:5001
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- Full display in emulator mode: `python3 run.py -e` (or `EMULATOR=true python3 run.py`)
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- Validate one plugin headlessly: `python3 scripts/check_plugin.py --plugin <id>`
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- Soak a rig for frame timing (on the Pi, service running): `python3 scripts/frame_soak.py --preview` — late-frame rate across every scroller; see `docs/SCROLL_PERFORMANCE.md`
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## Plugin Store Architecture
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- Official plugins live in the `ledmatrix-plugins` monorepo (not individual repos)
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