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feat(common): sports consolidation stage 4 -- the identical sweep (plugin host, live scroll, display rules, font path) (#705)
Moves the code every scoreboard plugin carries identically into core: src.common.sports_plugin_host, sports_live_scroll, sports_display_rules and sports_font_path, with unit tests and a parity test against the ledmatrix-plugins copies (LEDMATRIX_PLUGINS). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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"""Where a scoreboard's bundled font file is, whatever the working directory.
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Every scoreboard's ``sports.py`` (nine) and ``game_renderer.py`` (eight)
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carries the same module-level ``_resolve_font_path``. It predates
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:func:`src.common.font_layout.resolve_asset_path`, and probes the core for
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it: the path as given when it exists (relative to the cwd), else the core's
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resolver (``FontManager._resolve_asset_path``, which delegates to
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``resolve_asset_path``), else the path joined to the install root, else the
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path unchanged so the caller's ``ImageFont.truetype`` raises and falls back
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as before.
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On every core this module ships in, the probe always finds the resolver, and
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the install-root join repeats what the resolver already tried. What is left
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is two steps, and :func:`resolve_font_path` is exactly those: the cwd first,
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then ``resolve_asset_path``. ``test/test_sports_font_path.py`` checks that
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against the plugins' own copies, path for path. It is the same rule as
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``sports_shared._resolve_font_path``, made public so a plugin can import it.
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Why not ``resolve_asset_path`` alone: it never consults the cwd, so a
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process started from another checkout would switch to the install root's
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fonts. Keeping the cwd first keeps that behaviour exactly.
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"""
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import os
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from src.common.font_layout import resolve_asset_path
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def resolve_font_path(path: str) -> str:
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"""``path`` if it exists, else :func:`resolve_asset_path` of it.
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Absolute paths that exist come back untouched; a relative path is tried
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against the cwd, then the install root; a path found nowhere comes back
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unchanged, so the caller still raises and falls back.
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"""
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if os.path.exists(path):
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return path
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return resolve_asset_path(path)
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__all__ = ["resolve_font_path"]
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