update leaderboard data sources for other sports and font sizes

This commit is contained in:
Chuck
2025-09-12 13:35:01 -04:00
parent 32daced427
commit 335ab8cce0
4 changed files with 878 additions and 47 deletions

View File

@@ -7,9 +7,15 @@ from datetime import datetime, timedelta, timezone
import os
from PIL import Image, ImageDraw, ImageFont
import pytz
from .display_manager import DisplayManager
from .cache_manager import CacheManager
from .config_manager import ConfigManager
try:
from .display_manager import DisplayManager
from .cache_manager import CacheManager
from .config_manager import ConfigManager
except ImportError:
# Fallback for direct imports
from display_manager import DisplayManager
from cache_manager import CacheManager
from config_manager import ConfigManager
# Import the API counter function from web interface
try:
@@ -71,9 +77,12 @@ class LeaderboardManager:
'league': 'nfl',
'logo_dir': 'assets/sports/nfl_logos',
'league_logo': 'assets/sports/nfl_logos/nfl.png',
'teams_url': 'https://site.api.espn.com/apis/site/v2/sports/football/nfl/teams',
'standings_url': 'https://site.api.espn.com/apis/v2/sports/football/nfl/standings',
'enabled': self.enabled_sports.get('nfl', {}).get('enabled', False),
'top_teams': self.enabled_sports.get('nfl', {}).get('top_teams', 10)
'top_teams': self.enabled_sports.get('nfl', {}).get('top_teams', 10),
'season': self.enabled_sports.get('nfl', {}).get('season', 2025),
'level': self.enabled_sports.get('nfl', {}).get('level', 1),
'sort': self.enabled_sports.get('nfl', {}).get('sort', 'winpercent:desc,gamesbehind:asc')
},
'nba': {
'sport': 'basketball',
@@ -89,9 +98,12 @@ class LeaderboardManager:
'league': 'mlb',
'logo_dir': 'assets/sports/mlb_logos',
'league_logo': 'assets/sports/mlb_logos/mlb.png',
'teams_url': 'https://site.api.espn.com/apis/site/v2/sports/baseball/mlb/teams',
'standings_url': 'https://site.api.espn.com/apis/v2/sports/baseball/mlb/standings',
'enabled': self.enabled_sports.get('mlb', {}).get('enabled', False),
'top_teams': self.enabled_sports.get('mlb', {}).get('top_teams', 10)
'top_teams': self.enabled_sports.get('mlb', {}).get('top_teams', 10),
'season': self.enabled_sports.get('mlb', {}).get('season', 2025),
'level': self.enabled_sports.get('mlb', {}).get('level', 1),
'sort': self.enabled_sports.get('mlb', {}).get('sort', 'winpercent:desc,gamesbehind:asc')
},
'ncaa_fb': {
'sport': 'football',
@@ -108,9 +120,12 @@ class LeaderboardManager:
'league': 'nhl',
'logo_dir': 'assets/sports/nhl_logos',
'league_logo': 'assets/sports/nhl_logos/nhl.png',
'teams_url': 'https://site.api.espn.com/apis/site/v2/sports/hockey/nhl/teams',
'standings_url': 'https://site.api.espn.com/apis/v2/sports/hockey/nhl/standings',
'enabled': self.enabled_sports.get('nhl', {}).get('enabled', False),
'top_teams': self.enabled_sports.get('nhl', {}).get('top_teams', 10)
'top_teams': self.enabled_sports.get('nhl', {}).get('top_teams', 10),
'season': self.enabled_sports.get('nhl', {}).get('season', 2025),
'level': self.enabled_sports.get('nhl', {}).get('level', 1),
'sort': self.enabled_sports.get('nhl', {}).get('sort', 'winpercent:desc,gamesbehind:asc')
},
'ncaam_basketball': {
'sport': 'basketball',
@@ -120,6 +135,19 @@ class LeaderboardManager:
'teams_url': 'https://site.api.espn.com/apis/site/v2/sports/basketball/mens-college-basketball/teams',
'enabled': self.enabled_sports.get('ncaam_basketball', {}).get('enabled', False),
'top_teams': self.enabled_sports.get('ncaam_basketball', {}).get('top_teams', 25)
},
'ncaa_baseball': {
'sport': 'baseball',
'league': 'college-baseball',
'logo_dir': 'assets/sports/ncaa_fbs_logos',
'league_logo': 'assets/sports/ncaa_fbs_logos/ncaa_baseball.png',
'standings_url': 'https://site.api.espn.com/apis/v2/sports/baseball/college-baseball/standings',
'scoreboard_url': 'https://site.api.espn.com/apis/site/v2/sports/baseball/college-baseball/scoreboard',
'enabled': self.enabled_sports.get('ncaa_baseball', {}).get('enabled', False),
'top_teams': self.enabled_sports.get('ncaa_baseball', {}).get('top_teams', 25),
'season': self.enabled_sports.get('ncaa_baseball', {}).get('season', 2025),
'level': self.enabled_sports.get('ncaa_baseball', {}).get('level', 1),
'sort': self.enabled_sports.get('ncaa_baseball', {}).get('sort', 'winpercent:desc,gamesbehind:asc')
}
}
@@ -152,15 +180,17 @@ class LeaderboardManager:
try:
return {
'small': ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 6),
'medium': ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8),
'large': ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 10)
'medium': ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 10), # Increased from 8 to 10
'large': ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 12), # Increased from 10 to 12
'xlarge': ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 14) # New extra-large font
}
except Exception as e:
logger.error(f"Error loading fonts: {e}")
return {
'small': ImageFont.load_default(),
'medium': ImageFont.load_default(),
'large': ImageFont.load_default()
'large': ImageFont.load_default(),
'xlarge': ImageFont.load_default()
}
def _get_team_logo(self, team_abbr: str, logo_dir: str) -> Optional[Image.Image]:
@@ -213,6 +243,10 @@ class LeaderboardManager:
if league_key == 'college-football':
return self._fetch_ncaa_fb_rankings(league_config)
# Use standings endpoint for NFL, MLB, NHL, and NCAA Baseball
if league_key in ['nfl', 'mlb', 'nhl', 'college-baseball']:
return self._fetch_standings_data(league_config)
try:
logger.info(f"Fetching fresh leaderboard data for {league_key}")
@@ -391,6 +425,189 @@ class LeaderboardManager:
logger.error(f"Error fetching rankings for {league_key}: {e}")
return []
def _fetch_standings_data(self, league_config: Dict[str, Any]) -> List[Dict[str, Any]]:
"""Fetch standings data from ESPN API using the standings endpoint."""
league_key = league_config['league']
cache_key = f"leaderboard_{league_key}_standings"
# Try to get cached data first
cached_data = self.cache_manager.get_cached_data_with_strategy(cache_key, 'leaderboard')
if cached_data:
logger.info(f"Using cached standings data for {league_key}")
return cached_data.get('standings', [])
try:
logger.info(f"Fetching fresh standings data for {league_key}")
# Build the standings URL with query parameters
standings_url = league_config['standings_url']
params = {
'season': league_config.get('season', 2025),
'level': league_config.get('level', 1),
'sort': league_config.get('sort', 'winpercent:desc,gamesbehind:asc')
}
logger.info(f"Fetching standings from: {standings_url} with params: {params}")
response = requests.get(standings_url, params=params, timeout=self.request_timeout)
response.raise_for_status()
data = response.json()
# Increment API counter for sports data
increment_api_counter('sports', 1)
standings = []
# Parse the standings data structure
# Check if we have direct standings data or children (divisions/conferences)
if 'standings' in data and 'entries' in data['standings']:
# Direct standings data (e.g., NFL overall standings)
standings_data = data['standings']['entries']
logger.info(f"Processing direct standings data with {len(standings_data)} teams")
for entry in standings_data:
team_data = entry.get('team', {})
stats = entry.get('stats', [])
team_name = team_data.get('displayName', 'Unknown')
team_abbr = team_data.get('abbreviation', 'Unknown')
# Extract record from stats
wins = 0
losses = 0
ties = 0
win_percentage = 0.0
# First pass: collect all stat values
games_played = 0
for stat in stats:
stat_type = stat.get('type', '')
stat_value = stat.get('value', 0)
if stat_type == 'wins':
wins = int(stat_value)
elif stat_type == 'losses':
losses = int(stat_value)
elif stat_type == 'ties':
ties = int(stat_value)
elif stat_type == 'winpercent':
win_percentage = float(stat_value)
# NHL specific stats
elif stat_type == 'overtimelosses' and league_key == 'nhl':
ties = int(stat_value) # NHL uses overtime losses as ties
elif stat_type == 'gamesplayed' and league_key == 'nhl':
games_played = float(stat_value)
# Second pass: calculate win percentage for NHL if not already set
if league_key == 'nhl' and win_percentage == 0.0 and games_played > 0:
win_percentage = wins / games_played
# Create record summary
if ties > 0:
record_summary = f"{wins}-{losses}-{ties}"
else:
record_summary = f"{wins}-{losses}"
standings.append({
'name': team_name,
'abbreviation': team_abbr,
'wins': wins,
'losses': losses,
'ties': ties,
'win_percentage': win_percentage,
'record_summary': record_summary,
'division': 'Overall'
})
elif 'children' in data:
# Children structure (divisions/conferences)
children = data.get('children', [])
logger.info(f"Processing {len(children)} divisions/conferences")
for child in children:
child_name = child.get('displayName', 'Unknown')
logger.info(f"Processing {child_name}")
standings_data = child.get('standings', {}).get('entries', [])
for entry in standings_data:
team_data = entry.get('team', {})
stats = entry.get('stats', [])
team_name = team_data.get('displayName', 'Unknown')
team_abbr = team_data.get('abbreviation', 'Unknown')
# Extract record from stats
wins = 0
losses = 0
ties = 0
win_percentage = 0.0
# First pass: collect all stat values
games_played = 0
for stat in stats:
stat_type = stat.get('type', '')
stat_value = stat.get('value', 0)
if stat_type == 'wins':
wins = int(stat_value)
elif stat_type == 'losses':
losses = int(stat_value)
elif stat_type == 'ties':
ties = int(stat_value)
elif stat_type == 'winpercent':
win_percentage = float(stat_value)
# NHL specific stats
elif stat_type == 'overtimelosses' and league_key == 'nhl':
ties = int(stat_value) # NHL uses overtime losses as ties
elif stat_type == 'gamesplayed' and league_key == 'nhl':
games_played = float(stat_value)
# Second pass: calculate win percentage for NHL if not already set
if league_key == 'nhl' and win_percentage == 0.0 and games_played > 0:
win_percentage = wins / games_played
# Create record summary
if ties > 0:
record_summary = f"{wins}-{losses}-{ties}"
else:
record_summary = f"{wins}-{losses}"
standings.append({
'name': team_name,
'abbreviation': team_abbr,
'wins': wins,
'losses': losses,
'ties': ties,
'win_percentage': win_percentage,
'record_summary': record_summary,
'division': child_name
})
else:
logger.warning(f"No standings or children data found for {league_key}")
return []
# Sort by win percentage (descending) and limit to top teams
standings.sort(key=lambda x: x['win_percentage'], reverse=True)
top_teams = standings[:league_config['top_teams']]
# Cache the results
cache_data = {
'standings': top_teams,
'timestamp': time.time(),
'league': league_key,
'season': params['season'],
'level': params['level']
}
self.cache_manager.save_cache(cache_key, cache_data)
logger.info(f"Fetched and cached {len(top_teams)} teams for {league_key} standings")
return top_teams
except Exception as e:
logger.error(f"Error fetching standings for {league_key}: {e}")
return []
def _fetch_team_record(self, team_abbr: str, league_config: Dict[str, Any]) -> Optional[Dict[str, Any]]:
"""Fetch individual team record from ESPN API with caching."""
league = league_config['league']
@@ -592,11 +809,11 @@ class LeaderboardManager:
# For other leagues, show position
number_text = f"{i+1}."
number_bbox = self.fonts['large'].getbbox(number_text)
number_bbox = self.fonts['xlarge'].getbbox(number_text)
number_width = number_bbox[2] - number_bbox[0]
number_height = number_bbox[3] - number_bbox[1]
number_y = (height - number_height) // 2
draw.text((team_x, number_y), number_text, font=self.fonts['large'], fill=(255, 255, 0))
draw.text((team_x, number_y), number_text, font=self.fonts['xlarge'], fill=(255, 255, 0))
# Draw team logo (95% of display height, centered vertically)
team_logo = self._get_team_logo(team['abbreviation'], league_config['logo_dir'])
@@ -611,24 +828,24 @@ class LeaderboardManager:
# Draw team abbreviation after the logo (centered vertically)
team_text = team['abbreviation']
text_bbox = self.fonts['medium'].getbbox(team_text)
text_bbox = self.fonts['large'].getbbox(team_text)
text_width = text_bbox[2] - text_bbox[0]
text_height = text_bbox[3] - text_bbox[1]
text_x = logo_x + logo_size + 4
text_y = (height - text_height) // 2
draw.text((text_x, text_y), team_text, font=self.fonts['medium'], fill=(255, 255, 255))
draw.text((text_x, text_y), team_text, font=self.fonts['large'], fill=(255, 255, 255))
# Calculate total width used by this team
team_width = number_width + 4 + logo_size + 4 + text_width + 12 # 12px spacing to next team
else:
# Fallback if no logo - draw team abbreviation after bold number (centered vertically)
team_text = team['abbreviation']
text_bbox = self.fonts['medium'].getbbox(team_text)
text_bbox = self.fonts['large'].getbbox(team_text)
text_width = text_bbox[2] - text_bbox[0]
text_height = text_bbox[3] - text_bbox[1]
text_x = team_x + number_width + 4
text_y = (height - text_height) // 2
draw.text((text_x, text_y), team_text, font=self.fonts['medium'], fill=(255, 255, 255))
draw.text((text_x, text_y), team_text, font=self.fonts['large'], fill=(255, 255, 255))
# Calculate total width used by this team
team_width = number_width + 4 + text_width + 12 # 12px spacing to next team
@@ -640,37 +857,119 @@ class LeaderboardManager:
current_x += teams_width + 20 # Teams width + spacing
current_x += spacing # Add spacing between leagues
# Calculate dynamic duration based on number of teams and content
if self.dynamic_duration_enabled:
# Count total teams across all leagues
total_teams = sum(len(league_data['teams']) for league_data in self.leaderboard_data)
total_leagues = len(self.leaderboard_data)
# Use configurable time per team and league
time_per_team = self.time_per_team
time_per_league = self.time_per_league
# Calculate base duration from teams and leagues
base_duration = (total_teams * time_per_team) + (total_leagues * time_per_league)
# Add scroll time based on content width
scroll_time = (total_width / self.scroll_speed) * self.scroll_delay
# Use the maximum of base duration and scroll time, with buffer
calculated_duration = max(base_duration, scroll_time) + self.duration_buffer
# Apply min/max constraints
self.dynamic_duration = max(self.min_duration, min(self.max_duration, calculated_duration))
logger.info(f"Calculated dynamic duration: {self.dynamic_duration:.1f}s for {total_teams} teams across {total_leagues} leagues (width: {total_width})")
# Set total scroll width for dynamic duration calculation
self.total_scroll_width = total_width
# Calculate dynamic duration using proper scroll-based calculation
if self.dynamic_duration_enabled:
self.calculate_dynamic_duration()
logger.info(f"Created leaderboard image with width {total_width}")
except Exception as e:
logger.error(f"Error creating leaderboard image: {e}")
self.leaderboard_image = None
def calculate_dynamic_duration(self):
"""Calculate the exact time needed to display all leaderboard content"""
logger.debug(f"calculate_dynamic_duration called - dynamic_duration_enabled: {self.dynamic_duration_enabled}, total_scroll_width: {self.total_scroll_width}")
# If dynamic duration is disabled, use fixed duration from config
if not self.dynamic_duration_enabled:
self.dynamic_duration = self.leaderboard_config.get('display_duration', 60)
logger.debug(f"Dynamic duration disabled, using fixed duration: {self.dynamic_duration}s")
return
if not self.total_scroll_width:
self.dynamic_duration = self.min_duration # Use configured minimum
logger.debug(f"total_scroll_width is 0, using minimum duration: {self.min_duration}s")
return
try:
# Get display width (assume full width of display)
display_width = getattr(self.display_manager, 'matrix', None)
if display_width:
display_width = display_width.width
else:
display_width = 128 # Default to 128 if not available
# Calculate total scroll distance needed
# For leaderboard, we need to scroll the entire content width plus display width
# to ensure all content is visible from start to finish
total_scroll_distance = display_width + self.total_scroll_width
# Calculate time based on scroll speed and delay
# scroll_speed = pixels per frame, scroll_delay = seconds per frame
frames_needed = total_scroll_distance / self.scroll_speed
total_time = frames_needed * self.scroll_delay
# Add buffer time for smooth cycling (configurable %)
buffer_time = total_time * self.duration_buffer
# If looping is enabled, ensure we complete at least one full cycle
# and add extra time to ensure we don't cut off mid-scroll
if self.loop:
# Add extra buffer for looping to ensure smooth transition
# Use a more reasonable buffer to prevent excessive looping
loop_buffer = total_time * 0.15 # 15% extra for looping (reduced from 30%)
calculated_duration = int(total_time + buffer_time + loop_buffer)
logger.debug(f"Looping enabled, added {loop_buffer:.2f}s loop buffer")
else:
# Even without looping, add extra buffer to ensure complete display
extra_buffer = total_time * 0.1 # 10% extra to ensure complete content display (reduced from 15%)
calculated_duration = int(total_time + buffer_time + extra_buffer)
logger.debug(f"No looping, added {extra_buffer:.2f}s extra buffer for complete display")
# Apply configured min/max limits
if calculated_duration < self.min_duration:
self.dynamic_duration = self.min_duration
logger.debug(f"Duration capped to minimum: {self.min_duration}s")
elif calculated_duration > self.max_duration:
self.dynamic_duration = self.max_duration
logger.debug(f"Duration capped to maximum: {self.max_duration}s")
else:
self.dynamic_duration = calculated_duration
# Additional safety check: if the calculated duration seems too short for the content,
# ensure we have enough time to display all content properly
if self.dynamic_duration < 30 and self.total_scroll_width > 800:
# If we have a lot of content but short duration, increase it
self.dynamic_duration = max(30, int(self.total_scroll_width / 30)) # At least 30s or 1s per 30px
logger.debug(f"Adjusted duration for large content: {self.dynamic_duration}s")
logger.debug(f"Leaderboard dynamic duration calculation:")
logger.debug(f" Display width: {display_width}px")
logger.debug(f" Content width: {self.total_scroll_width}px")
logger.debug(f" Total scroll distance: {total_scroll_distance}px")
logger.debug(f" Scroll speed: {self.scroll_speed}px/frame")
logger.debug(f" Scroll delay: {self.scroll_delay}s/frame")
logger.debug(f" Frames needed: {frames_needed:.1f}")
logger.debug(f" Base time: {total_time:.2f}s")
logger.debug(f" Buffer time: {buffer_time:.2f}s ({self.duration_buffer*100}%)")
logger.debug(f" Looping enabled: {self.loop}")
logger.debug(f" Calculated duration: {calculated_duration}s")
logger.debug(f" Final duration: {self.dynamic_duration}s")
except Exception as e:
logger.error(f"Error calculating dynamic duration: {e}")
self.dynamic_duration = self.min_duration # Use configured minimum as fallback
def get_dynamic_duration(self) -> int:
"""Get the calculated dynamic duration for display"""
# If we don't have a valid dynamic duration yet (total_scroll_width is 0),
# try to update the data first
if self.total_scroll_width == 0 and self.is_enabled:
logger.debug("get_dynamic_duration called but total_scroll_width is 0, attempting update...")
try:
# Force an update to get the data and calculate proper duration
# Bypass the update interval check for duration calculation
self.update()
logger.debug(f"Force update completed, total_scroll_width: {self.total_scroll_width}px")
except Exception as e:
logger.error(f"Error updating leaderboard for dynamic duration: {e}")
logger.debug(f"get_dynamic_duration called, returning: {self.dynamic_duration}s")
return self.dynamic_duration
def update(self) -> None:
"""Update leaderboard data."""
current_time = time.time()

View File

@@ -1349,13 +1349,13 @@ class OddsTickerManager:
# and add extra time to ensure we don't cut off mid-scroll
if self.loop:
# Add extra buffer for looping to ensure smooth transition
# Use a larger buffer to ensure complete content display
loop_buffer = total_time * 0.3 # 30% extra for looping (increased from 20%)
# Use a more reasonable buffer to prevent excessive looping
loop_buffer = total_time * 0.15 # 15% extra for looping (reduced from 30%)
calculated_duration = int(total_time + buffer_time + loop_buffer)
logger.debug(f"Looping enabled, added {loop_buffer:.2f}s loop buffer")
else:
# Even without looping, add extra buffer to ensure complete display
extra_buffer = total_time * 0.15 # 15% extra to ensure complete content display
extra_buffer = total_time * 0.1 # 10% extra to ensure complete content display (reduced from 15%)
calculated_duration = int(total_time + buffer_time + extra_buffer)
logger.debug(f"No looping, added {extra_buffer:.2f}s extra buffer for complete display")
@@ -1371,9 +1371,9 @@ class OddsTickerManager:
# Additional safety check: if the calculated duration seems too short for the content,
# ensure we have enough time to display all content properly
if self.dynamic_duration < 45 and self.total_scroll_width > 500:
if self.dynamic_duration < 30 and self.total_scroll_width > 800:
# If we have a lot of content but short duration, increase it
self.dynamic_duration = max(45, int(self.total_scroll_width / 20)) # At least 45s or 1s per 20px
self.dynamic_duration = max(30, int(self.total_scroll_width / 30)) # At least 30s or 1s per 30px
logger.debug(f"Adjusted duration for large content: {self.dynamic_duration}s")
logger.debug(f"Odds ticker dynamic duration calculation:")