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#!/usr/bin/env python
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# (This is an example similar to an example from the Adafruit fork
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# to show the similarities. Most important difference currently is, that
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# this library wants RGB mode.)
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#
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# A more complex RGBMatrix example works with the Python Imaging Library,
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# demonstrating a few graphics primitives and image loading.
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# Note that PIL graphics do not have an immediate effect on the display --
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# image is drawn into a separate buffer, which is then copied to the matrix
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# using the SetImage() function (see examples below).
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# Requires rgbmatrix.so present in the same directory.
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# PIL Image module (create or load images) is explained here:
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# http://effbot.org/imagingbook/image.htm
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# PIL ImageDraw module (draw shapes to images) explained here:
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# http://effbot.org/imagingbook/imagedraw.htm
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from PIL import Image
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from PIL import ImageDraw
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import time
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from rgbmatrix import RGBMatrix, RGBMatrixOptions
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# Configuration for the matrix
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options = RGBMatrixOptions()
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options.rows = 32
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options.chain_length = 1
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options.parallel = 1
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options.hardware_mapping = 'regular' # If you have an Adafruit HAT: 'adafruit-hat'
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matrix = RGBMatrix(options = options)
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# RGB example w/graphics prims.
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# Note, only "RGB" mode is supported currently.
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image = Image.new("RGB", (32, 32)) # Can be larger than matrix if wanted!!
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draw = ImageDraw.Draw(image) # Declare Draw instance before prims
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# Draw some shapes into image (no immediate effect on matrix)...
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draw.rectangle((0, 0, 31, 31), fill=(0, 0, 0), outline=(0, 0, 255))
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draw.line((0, 0, 31, 31), fill=(255, 0, 0))
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draw.line((0, 31, 31, 0), fill=(0, 255, 0))
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# Then scroll image across matrix...
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for n in range(-32, 33): # Start off top-left, move off bottom-right
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matrix.Clear()
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matrix.SetImage(image, n, n)
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time.sleep(0.05)
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matrix.Clear()
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