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feat(sports): share the scroll-card geometry the scoreboards all duplicate (#514)
* feat(sports): share the scroll-card geometry the scoreboards all duplicate The card helpers moved to src/common/sports_card.py, which shared the eight scoreboards' settings lookups. Their *geometry* stayed duplicated: nine methods deciding how wide the centre strip is, how much room each logo gets, and where an upcoming card's date and time land. Five were byte-identical in all eight plugins; the other four were identical in seven, each with a different single outlier. That shape is why this is a mixin and not free functions. Comparing executable ASTs against the eight plugins, 67 of the 70 method bodies are inherited unchanged and 3 become ordinary overrides -- baseball keeps its own _logo_slot_width and _draw_upcoming_game_status, hockey its own _upcoming_date_and_time. No per-sport branching goes inside the base. It deliberately has no __init__ and no state. The plugins' constructors differ six ways and none of it is worth unifying, so adoption is one line on the class statement plus deleting what now comes from here. Placed in src/common/ rather than src/base_classes/sports/ on purpose: importing that package pulls core.py -> DisplayManager -> rgbmatrix, and this is pure geometry that must not drag a hardware import into every plugin that uses it. It sits next to sports_card.py, which the same plugins already use. Only _SCORE_PROBE varies between plugins, so leagues that reach three digits a side override that one ClassVar; the four gap constants are identical everywhere. The tests drive the mixin through a host that provides exactly the surface the module docstring names and nothing else, so the mixin growing a new self.* dependency the plugins do not have fails the contract test rather than shipping. * fix(sports): reject non-finite card settings before they abort the render A center_gap of inf passes `isinstance(x, (int, float)) and x >= 0` unharmed and then raises OverflowError out of int(). The surrounding guards caught only (TypeError, ValueError), so it escaped and took the whole card render with it. The same holds for center_gap_ratio, the two clamp bounds, and layout offsets, where "inf" arrives as a string and float() is happy to produce it. Four of the five paths crashed; only a NaN ratio happened to survive, by accident of min/max rather than by design. This is pre-existing behaviour -- the bodies moved here verbatim from the eight plugins and every one of them has it today. Fixing it in the mixin fixes it in all eight at once, which is the argument for the mixin. Guarded with math.isfinite() before any int()/round(), falling back to the same defaults the finite paths already use, plus OverflowError added to the except clauses as a backstop. Ordinary settings are untouched: all 192 scroll-card renders (8 plugins x 8 panel sizes x 3 game types) stay byte-identical to pristine main. Found by CodeRabbit on #514 and confirmed by running it before fixing.
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"""The scroll/Vegas card geometry the sports scoreboards all share.
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Eight scoreboards -- afl, baseball, basketball, football, hockey, lacrosse,
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nrl and soccer -- each carried their own ``game_renderer.py``. After the card
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helpers moved to ``src/common/sports_card.py`` the settings lookups were
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shared, but the *geometry* was not: nine methods that decide how wide the
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centre gap is, how much room a logo gets, and where an upcoming card's date
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and time land were still eight separate copies. Five were byte-identical
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across all eight plugins; the other four were identical in seven, with a
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different single outlier each time.
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That last detail is why this is a mixin rather than free functions. There is
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no per-sport branching to write -- baseball needs its own
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``_draw_upcoming_game_status`` and ``_logo_slot_width``, hockey its own
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``_upcoming_date_and_time``, football its own ``_score_reserve_width``, and
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every one of those is an ordinary override. The seven that agree inherit and
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say nothing.
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It is deliberately *only* a mixin: no ``__init__``, no state of its own. The
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plugins' constructors differ in six ways and none of that difference is worth
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unifying, so adoption is one line on the class statement plus deleting the
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methods that now come from here.
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What a host class must provide
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------------------------------
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Attributes: ``display_width``, ``display_height``, ``config``, ``fonts``,
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``logger``, ``_team_rankings_cache``.
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Methods: ``_draw_text_with_outline(draw, text, position, font, fill=None,
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outline_color=(0, 0, 0))`` -- the one hook whose body genuinely varies -- plus
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the ``sports_card`` delegations ``_scroll_card_option``,
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``_upcoming_center_mode``, ``_vs_text``, ``_element_color``,
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``_format_game_date`` and ``_format_game_time``.
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"""
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import math
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from typing import ClassVar, Dict, Tuple
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from PIL import Image, ImageDraw
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class SportsGameRendererMixin:
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"""Shared card geometry for the sports scoreboards. See module docstring."""
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#: Centre strip as a fraction of card width, before clamping.
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CENTER_GAP_RATIO: ClassVar[float] = 0.28
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#: Clamp floor for the derived centre gap.
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CENTER_GAP_MIN_PX: ClassVar[int] = 22
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#: Clamp ceiling for the derived centre gap.
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CENTER_GAP_MAX_PX: ClassVar[int] = 40
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#: Breathing room kept between the score and each logo.
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_SCORE_LOGO_GUTTER_PX: ClassVar[int] = 4
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#: Widest score the centre strip must fit. Leagues that can reach three
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#: digits a side override this with "000-000".
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_SCORE_PROBE: ClassVar[str] = "00-00"
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# ---- geometry ------------------------------------------------------
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# Non-finite settings are rejected before any int()/round(): "inf" reaches
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# these from config as a float or a string, passes an `isinstance` plus
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# `>= 0` check unharmed, and then raises OverflowError out of int() --
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# which the old `except (TypeError, ValueError)` did not catch, so it
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# aborted the whole card render. Present in all eight plugins before this
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# moved to the core; fixing it here fixes it in all eight.
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def _score_reserve_width(self) -> int:
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"""Centre strip the score actually needs, measured rather than assumed.
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The gap was derived from the card width alone (width x
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CENTER_GAP_RATIO, clamped to CENTER_GAP_MAX_PX) while the score's size
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comes from config and the element-style resolver. Nothing compared the
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two, so any score wider than the clamp was drawn over the logos.
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Measuring it keeps the strip wide enough for whatever font is in play.
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"""
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try:
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probe = ImageDraw.Draw(Image.new("RGB", (4, 4)))
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width = probe.textlength(self._SCORE_PROBE, font=self.fonts['score'])
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return int(width) + 2 * self._SCORE_LOGO_GUTTER_PX
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except Exception:
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self.logger.debug("Score reserve measurement failed", exc_info=True)
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return 0
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def _center_gap_width(self) -> int:
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"""Width of the middle strip kept clear of logos.
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``scroll_card.center_gap`` pins it outright; otherwise it scales with
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the card width between the configurable min and max. 0 restores
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edge-to-edge logos.
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"""
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configured = self._scroll_card_option("center_gap")
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if (isinstance(configured, (int, float))
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and math.isfinite(configured) and configured >= 0):
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return int(configured)
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ratio = self._scroll_card_option("center_gap_ratio", self.CENTER_GAP_RATIO)
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low = self._scroll_card_option("center_gap_min", self.CENTER_GAP_MIN_PX)
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high = self._scroll_card_option("center_gap_max", self.CENTER_GAP_MAX_PX)
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try:
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ratio, low, high = float(ratio), float(low), float(high)
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if not (math.isfinite(ratio) and math.isfinite(low)
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and math.isfinite(high)):
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return self.CENTER_GAP_MIN_PX
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scaled = round(self.display_width * ratio)
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derived = int(max(int(low), min(int(high), scaled)))
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# A strip narrower than the score is the bug, not a style choice.
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# An explicit ``center_gap`` is still honoured above, including 0.
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return max(derived, self._score_reserve_width())
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except (TypeError, ValueError, OverflowError):
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return self.CENTER_GAP_MIN_PX
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def _logo_slot_width(self) -> int:
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"""Per-side logo slot, leaving the center gap clear.
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No longer capped at display_height: the card is sized as two
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full-height logos plus the measured gap, so what is left after the gap
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is exactly the logo's share. The cap was what froze the logos at 46px
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on the old flat 128px card.
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"""
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available = (self.display_width - self._center_gap_width()) // 2
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return max(8, available)
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def _logo_cache_key(self, name: str) -> str:
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"""Cache key scoped to the logo slot.
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One cache dict is shared by renderers built for different card widths,
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so a logo sized for a wide slot must not be handed to a narrow one.
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"""
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return f"{name}@{self._logo_slot_width()}x{self.display_height}"
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def _layout_offset(self, element: str, axis: str, default: int = 0) -> int:
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"""X/Y nudge for one element, from customization.layout.
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Same block the full-screen scorebug reads (sports.py
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_get_layout_offset), so a nudge configured in the web UI now moves
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the element on the scroll/Vegas card too -- previously the schema
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advertised these offsets but this renderer ignored them.
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"""
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try:
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layout = (self.config or {}).get("customization", {}).get("layout", {})
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value = (layout.get(element) or {}).get(axis, default)
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if isinstance(value, bool):
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return default
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if isinstance(value, (int, float)):
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return int(value) if math.isfinite(value) else default
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if isinstance(value, str):
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parsed = float(value)
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return int(parsed) if math.isfinite(parsed) else default
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except (TypeError, ValueError, OverflowError):
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pass
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return default
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# ---- upcoming cards ------------------------------------------------
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def _upcoming_date_and_time(self, game: Dict) -> Tuple[str, str]:
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"""(date, time) for an upcoming card, from the extractor's flat keys."""
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return (
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str(game.get("game_date", "") or ""),
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str(game.get("game_time", "") or ""),
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)
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def _draw_upcoming_center(self, draw: "ImageDraw.ImageDraw", game: Dict) -> None:
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"""Draw the middle of an upcoming card.
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Never a score: an upcoming game has not started, so the extractor's
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0-0 is noise. Either the VS text (default), the date and time stacked,
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or nothing at all.
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"""
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mode = self._upcoming_center_mode()
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if mode == "none":
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return
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if mode == "vs":
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vs_text = self._vs_text()
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if not vs_text:
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return
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vs_width = draw.textlength(vs_text, font=self.fonts['score'])
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vs_x = (self.display_width - vs_width) // 2 + self._layout_offset('score', 'x_offset')
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vs_y = (self.display_height // 2) - 3 + self._layout_offset('score', 'y_offset')
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self._draw_text_with_outline(
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draw, vs_text, (vs_x, vs_y), self.fonts['score'],
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fill=self._element_color('score_text')
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)
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return
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date_text, time_text = self._upcoming_date_and_time(game)
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lines = []
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if self._scroll_card_option("show_date", True):
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lines.append(self._format_game_date(date_text, game))
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if self._scroll_card_option("show_time", True):
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lines.append(self._format_game_time(time_text))
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lines = [t for t in lines if t]
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if not lines:
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return
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font = self.fonts.get('detail') or self.fonts['time']
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line_h = 7
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top = (self.display_height // 2) - (len(lines) * line_h) // 2
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top += self._layout_offset('score', 'y_offset')
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for i, line in enumerate(lines):
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width = draw.textlength(line, font=font)
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x = (self.display_width - width) // 2 + self._layout_offset('score', 'x_offset')
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self._draw_text_with_outline(
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draw, line, (x, top + i * line_h), font,
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fill=self._element_color('detail_text')
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)
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def _draw_upcoming_game_status(self, draw: "ImageDraw.ImageDraw", game: Dict) -> None:
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"""Draw the date and time around an upcoming card.
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Time top and date bottom by default; scroll_card.swap_date_time puts
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the date on top instead. Skipped when the pair is stacked in the
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middle, which would otherwise print them twice.
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"""
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if self._upcoming_center_mode() == "date_time":
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return
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date_raw, time_raw = self._upcoming_date_and_time(game)
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date_text = (self._format_game_date(date_raw, game)
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if self._scroll_card_option("show_date", True) else "")
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time_text = (self._format_game_time(time_raw)
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if self._scroll_card_option("show_time", True) else "")
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if self._scroll_card_option("swap_date_time", False):
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top_text, top_el, bottom_text, bottom_el = (
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date_text, 'date', time_text, 'time')
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top_font = self.fonts.get('detail') or self.fonts['time']
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bottom_font = self.fonts['time']
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top_color, bottom_color = 'detail_text', 'period_text'
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else:
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top_text, top_el, bottom_text, bottom_el = (
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time_text, 'time', date_text, 'date')
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top_font = self.fonts['time']
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bottom_font = self.fonts.get('detail') or self.fonts['time']
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top_color, bottom_color = 'period_text', 'detail_text'
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if top_text:
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top_width = draw.textlength(top_text, font=top_font)
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top_x = (self.display_width - top_width) // 2 + self._layout_offset(top_el, 'x_offset')
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top_y = 1 + self._layout_offset(top_el, 'y_offset')
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self._draw_text_with_outline(
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draw, top_text, (top_x, top_y), top_font,
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fill=self._element_color(top_color)
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)
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if bottom_text:
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bottom_width = draw.textlength(bottom_text, font=bottom_font)
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bottom_x = ((self.display_width - bottom_width) // 2
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+ self._layout_offset(bottom_el, 'x_offset'))
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# Measured, not a fixed -7: the detail font is 6px in most plugins
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# but 10px in soccer and nrl, where "Sep 19" ran past the card.
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ink_bottom = draw.textbbox((0, 0), bottom_text, font=bottom_font)[3]
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bottom_y = (max(0, self.display_height - ink_bottom - 1)
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+ self._layout_offset(bottom_el, 'y_offset'))
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self._draw_text_with_outline(
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draw, bottom_text, (bottom_x, bottom_y), bottom_font,
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fill=self._element_color(bottom_color)
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)
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# ---- rankings ------------------------------------------------------
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def set_rankings_cache(self, rankings: Dict[str, int]) -> None:
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"""Set the team rankings cache for display."""
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self._team_rankings_cache = rankings
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