docs: refresh and correct stale documentation across repo

Walked the README and docs/ tree against current code and fixed several
real bugs and many stale references. Highlights:

User-facing
- README.md: web interface install instructions referenced
  install_web_service.sh at the repo root, but it actually lives at
  scripts/install/install_web_service.sh.
- docs/GETTING_STARTED.md: every web UI port reference said 5050, but
  the real server in web_interface/start.py:123 binds 5000. Same bug
  was duplicated in docs/TROUBLESHOOTING.md (17 occurrences). Fixed
  both.
- docs/GETTING_STARTED.md: rewrote tab-by-tab instructions. The doc
  referenced "Plugin Store", "Plugin Management", "Sports Configuration",
  "Durations", and "Font Management" tabs - none of which exist. Real
  tabs (verified in web_interface/templates/v3/base.html) are: Overview,
  General, WiFi, Schedule, Display, Config Editor, Fonts, Logs, Cache,
  Operation History, Plugin Manager (+ per-plugin tabs).
- docs/GETTING_STARTED.md: removed references to a "Test Display"
  button (doesn't exist) and "Show Now" / "Stop" plugin buttons. Real
  controls are "Run On-Demand" / "Stop On-Demand" inside each plugin's
  tab (partials/plugin_config.html:792).
- docs/TROUBLESHOOTING.md: removed dead reference to
  troubleshoot_weather.sh (doesn't exist anywhere in the repo); weather
  is now a plugin in ledmatrix-plugins.

Developer-facing
- docs/PLUGIN_API_REFERENCE.md: documented draw_image() doesn't exist
  on DisplayManager. Real plugins paste onto display_manager.image
  directly (verified in src/base_classes/{baseball,basketball,football,
  hockey}.py). Replaced with the canonical pattern.
- docs/PLUGIN_API_REFERENCE.md: documented cache_manager.delete() doesn't
  exist. Real method is clear_cache(key=None). Updated the section.
- docs/PLUGIN_API_REFERENCE.md: added 10 missing BasePlugin methods that
  the doc never mentioned: dynamic-duration hooks, live-priority hooks,
  and the full Vegas-mode interface.
- docs/PLUGIN_DEVELOPMENT_GUIDE.md: same draw_image fix.
- docs/DEVELOPMENT.md: corrected the "Plugin Submodules" section. Plugins
  are NOT git submodules - .gitmodules only contains
  rpi-rgb-led-matrix-master. Plugins are installed at runtime into the
  plugins directory configured by plugin_system.plugins_directory
  (default plugin-repos/). Both internal links in this doc were also
  broken (missing relative path adjustment).
- docs/HOW_TO_RUN_TESTS.md: removed pytest-timeout from install line
  (not in requirements.txt) and corrected the test/integration/ path
  (real integration tests are at test/web_interface/integration/).
  Replaced the fictional file structure diagram with the real one.
- docs/EMULATOR_SETUP_GUIDE.md: clone URL was a placeholder; default
  pixel_size was documented as 16 but emulator_config.json ships with 5.

Index
- docs/README.md: rewrote. Old index claimed "16-17 files after
  consolidation" but docs/ actually has 38 .md files. Four were missing
  from the index entirely (CONFIG_DEBUGGING, DEV_PREVIEW,
  PLUGIN_ERROR_HANDLING, STARLARK_APPS_GUIDE). Trimmed the navel-gazing
  consolidation/statistics sections.

Out of scope but worth flagging:
- src/plugin_system/resource_monitor.py:343 and src/common/api_helper.py:287
  call cache_manager.delete(key) but no such method exists on
  CacheManager. Both call sites would AttributeError at runtime if hit.
  Not fixed in this docs PR - either add a delete() shim or convert
  callers to clear_cache().

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-04-06 20:45:19 -04:00
parent efe6b1fe23
commit 2a7a318cf7
9 changed files with 394 additions and 346 deletions

View File

@@ -32,10 +32,15 @@ The LEDMatrix emulator allows you to run and test LEDMatrix displays on your com
### 1. Clone the Repository
```bash
git clone https://github.com/your-username/LEDMatrix.git
git clone --recurse-submodules https://github.com/ChuckBuilds/LEDMatrix.git
cd LEDMatrix
```
> The emulator does **not** require building the
> `rpi-rgb-led-matrix-master` submodule (it uses `RGBMatrixEmulator`
> instead), so `--recurse-submodules` is optional here. Run it anyway if
> you also want to test the real-hardware code path.
### 2. Install Emulator Dependencies
Install the emulator-specific requirements:
@@ -58,12 +63,13 @@ pip install -r requirements.txt
### 1. Emulator Configuration File
The emulator uses `emulator_config.json` for configuration. Here's the default configuration:
The emulator uses `emulator_config.json` for configuration. Here's the
default configuration as it ships in the repo:
```json
{
"pixel_outline": 0,
"pixel_size": 16,
"pixel_size": 5,
"pixel_style": "square",
"pixel_glow": 6,
"display_adapter": "pygame",
@@ -90,7 +96,7 @@ The emulator uses `emulator_config.json` for configuration. Here's the default c
| Option | Description | Default | Values |
|--------|-------------|---------|--------|
| `pixel_outline` | Pixel border thickness | 0 | 0-5 |
| `pixel_size` | Size of each pixel | 16 | 8-64 |
| `pixel_size` | Size of each pixel | 5 | 1-64 (816 is typical for testing) |
| `pixel_style` | Pixel shape | "square" | "square", "circle" |
| `pixel_glow` | Glow effect intensity | 6 | 0-20 |
| `display_adapter` | Display backend | "pygame" | "pygame", "browser" |