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docs: refresh and correct stale documentation across repo
Walked the README and docs/ tree against current code and fixed several
real bugs and many stale references. Highlights:
User-facing
- README.md: web interface install instructions referenced
install_web_service.sh at the repo root, but it actually lives at
scripts/install/install_web_service.sh.
- docs/GETTING_STARTED.md: every web UI port reference said 5050, but
the real server in web_interface/start.py:123 binds 5000. Same bug
was duplicated in docs/TROUBLESHOOTING.md (17 occurrences). Fixed
both.
- docs/GETTING_STARTED.md: rewrote tab-by-tab instructions. The doc
referenced "Plugin Store", "Plugin Management", "Sports Configuration",
"Durations", and "Font Management" tabs - none of which exist. Real
tabs (verified in web_interface/templates/v3/base.html) are: Overview,
General, WiFi, Schedule, Display, Config Editor, Fonts, Logs, Cache,
Operation History, Plugin Manager (+ per-plugin tabs).
- docs/GETTING_STARTED.md: removed references to a "Test Display"
button (doesn't exist) and "Show Now" / "Stop" plugin buttons. Real
controls are "Run On-Demand" / "Stop On-Demand" inside each plugin's
tab (partials/plugin_config.html:792).
- docs/TROUBLESHOOTING.md: removed dead reference to
troubleshoot_weather.sh (doesn't exist anywhere in the repo); weather
is now a plugin in ledmatrix-plugins.
Developer-facing
- docs/PLUGIN_API_REFERENCE.md: documented draw_image() doesn't exist
on DisplayManager. Real plugins paste onto display_manager.image
directly (verified in src/base_classes/{baseball,basketball,football,
hockey}.py). Replaced with the canonical pattern.
- docs/PLUGIN_API_REFERENCE.md: documented cache_manager.delete() doesn't
exist. Real method is clear_cache(key=None). Updated the section.
- docs/PLUGIN_API_REFERENCE.md: added 10 missing BasePlugin methods that
the doc never mentioned: dynamic-duration hooks, live-priority hooks,
and the full Vegas-mode interface.
- docs/PLUGIN_DEVELOPMENT_GUIDE.md: same draw_image fix.
- docs/DEVELOPMENT.md: corrected the "Plugin Submodules" section. Plugins
are NOT git submodules - .gitmodules only contains
rpi-rgb-led-matrix-master. Plugins are installed at runtime into the
plugins directory configured by plugin_system.plugins_directory
(default plugin-repos/). Both internal links in this doc were also
broken (missing relative path adjustment).
- docs/HOW_TO_RUN_TESTS.md: removed pytest-timeout from install line
(not in requirements.txt) and corrected the test/integration/ path
(real integration tests are at test/web_interface/integration/).
Replaced the fictional file structure diagram with the real one.
- docs/EMULATOR_SETUP_GUIDE.md: clone URL was a placeholder; default
pixel_size was documented as 16 but emulator_config.json ships with 5.
Index
- docs/README.md: rewrote. Old index claimed "16-17 files after
consolidation" but docs/ actually has 38 .md files. Four were missing
from the index entirely (CONFIG_DEBUGGING, DEV_PREVIEW,
PLUGIN_ERROR_HANDLING, STARLARK_APPS_GUIDE). Trimmed the navel-gazing
consolidation/statistics sections.
Out of scope but worth flagging:
- src/plugin_system/resource_monitor.py:343 and src/common/api_helper.py:287
call cache_manager.delete(key) but no such method exists on
CacheManager. Both call sites would AttributeError at runtime if hit.
Not fixed in this docs PR - either add a delete() shim or convert
callers to clear_cache().
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -32,10 +32,15 @@ The LEDMatrix emulator allows you to run and test LEDMatrix displays on your com
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### 1. Clone the Repository
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```bash
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git clone https://github.com/your-username/LEDMatrix.git
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git clone --recurse-submodules https://github.com/ChuckBuilds/LEDMatrix.git
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cd LEDMatrix
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```
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> The emulator does **not** require building the
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> `rpi-rgb-led-matrix-master` submodule (it uses `RGBMatrixEmulator`
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> instead), so `--recurse-submodules` is optional here. Run it anyway if
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> you also want to test the real-hardware code path.
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### 2. Install Emulator Dependencies
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Install the emulator-specific requirements:
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@@ -58,12 +63,13 @@ pip install -r requirements.txt
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### 1. Emulator Configuration File
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The emulator uses `emulator_config.json` for configuration. Here's the default configuration:
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The emulator uses `emulator_config.json` for configuration. Here's the
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default configuration as it ships in the repo:
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```json
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{
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"pixel_outline": 0,
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"pixel_size": 16,
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"pixel_size": 5,
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"pixel_style": "square",
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"pixel_glow": 6,
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"display_adapter": "pygame",
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@@ -90,7 +96,7 @@ The emulator uses `emulator_config.json` for configuration. Here's the default c
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| Option | Description | Default | Values |
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|--------|-------------|---------|--------|
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| `pixel_outline` | Pixel border thickness | 0 | 0-5 |
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| `pixel_size` | Size of each pixel | 16 | 8-64 |
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| `pixel_size` | Size of each pixel | 5 | 1-64 (8–16 is typical for testing) |
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| `pixel_style` | Pixel shape | "square" | "square", "circle" |
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| `pixel_glow` | Glow effect intensity | 6 | 0-20 |
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| `display_adapter` | Display backend | "pygame" | "pygame", "browser" |
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