mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-04-10 13:02:59 +00:00
feat: add dev preview server and CLI render script (#264)
* fix(web): wire up "Check & Update All" plugins button window.updateAllPlugins was never assigned, so the button always showed "Bulk update handler unavailable." Wire it to PluginInstallManager.updateAll(), add per-plugin progress feedback in the button text, show a summary notification on completion, and skip redundant plugin list reloads. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: add dev preview server, CLI render script, and visual test display manager Adds local development tools for rapid plugin iteration without deploying to RPi: - VisualTestDisplayManager: renders real pixels via PIL (same fonts/interface as production) - Dev preview server (Flask): interactive web UI with plugin picker, auto-generated config forms, zoom/grid controls, and mock data support for API-dependent plugins - CLI render script: render any plugin to PNG for AI-assisted visual feedback loops - Updated test runner and conftest to auto-detect plugin-repos/ directory Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(dev-preview): address code review issues - Use get_logger() from src.logging_config instead of logging.getLogger() in visual_display_manager.py to match project logging conventions - Eliminate duplicate public/private weather draw methods — public draw_sun/ draw_cloud/draw_rain/draw_snow now delegate to the private _draw_* variants so plugins get consistent pixel output in tests vs production - Default install_deps=False in dev_server.py and render_plugin.py — dev scripts don't need to run pip install; developers are expected to have plugin deps installed in their venv already - Guard plugins_dir fixture against PermissionError during directory iteration - Fix PluginInstallManager.updateAll() to fall back to window.installedPlugins when PluginStateManager.installedPlugins is empty (plugins_manager.js populates window.installedPlugins independently of PluginStateManager) - Remove 5 debug console.log statements from plugins_manager.js button setup and initialization code Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(scroll): fix scroll completion to prevent multi-pass wrapping Change required_total_distance from total_scroll_width + display_width to total_scroll_width alone. The scrolling image already contains display_width pixels of blank initial padding, so reaching total_scroll_width means all content has scrolled off-screen. The extra display_width term was causing 1-2+ unnecessary wrap-arounds, making the same games appear multiple times and producing a black flicker between passes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(dev-preview): address PR #264 code review findings - docs/DEV_PREVIEW.md: add bash language tag to fenced code block - scripts/dev_server.py: add MAX/MIN_WIDTH/HEIGHT constants and validate width/height in render endpoint; add structured logger calls to discover_plugins (missing dirs, hidden entries, missing manifest, JSON/OS errors, duplicate ids); add type annotations to all helpers - scripts/render_plugin.py: add MIN/MAX_DIMENSION validation after parse_args; replace prints with get_logger() calls; narrow broad Exception catches to ImportError/OSError/ValueError in plugin load block; add type annotations to all helpers and main(); rename unused module binding to _module - scripts/run_plugin_tests.py: wrap plugins_path.iterdir() in try/except PermissionError with fallback to plugin-repos/ - scripts/templates/dev_preview.html: replace non-focusable div toggles with button role="switch" + aria-checked; add keyboard handlers (Enter/Space); sync aria-checked in toggleGrid/toggleAutoRefresh - src/common/scroll_helper.py: early-guard zero total_scroll_width to keep scroll_position at 0 and skip completion/wrap logic - src/plugin_system/testing/visual_display_manager.py: forward color arg in draw_cloud -> _draw_cloud; add color param to _draw_cloud; restore _scrolling_state in reset(); narrow broad Exception catches in _load_fonts to FileNotFoundError/OSError/ImportError; add explicit type annotations to draw_text - test/plugins/test_visual_rendering.py: use context manager for Image.open in test_save_snapshot - test/plugins/conftest.py: add return type hints to all fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: add bandit and gitleaks pre-commit hooks Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -81,25 +81,38 @@ const PluginInstallManager = {
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/**
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* Update all plugins.
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*
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* @param {Function} onProgress - Optional callback(index, total, pluginId) for progress updates
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* @returns {Promise<Array>} Update results
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*/
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async updateAll() {
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if (!window.PluginStateManager || !window.PluginStateManager.installedPlugins) {
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throw new Error('Installed plugins not loaded');
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}
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async updateAll(onProgress) {
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// Prefer PluginStateManager if populated, fall back to window.installedPlugins
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// (plugins_manager.js populates window.installedPlugins independently)
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const stateManagerPlugins = window.PluginStateManager && window.PluginStateManager.installedPlugins;
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const plugins = (stateManagerPlugins && stateManagerPlugins.length > 0)
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? stateManagerPlugins
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: (window.installedPlugins || []);
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const plugins = window.PluginStateManager.installedPlugins;
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if (!plugins.length) {
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return [];
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}
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const results = [];
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for (const plugin of plugins) {
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for (let i = 0; i < plugins.length; i++) {
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const plugin = plugins[i];
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if (onProgress) onProgress(i + 1, plugins.length, plugin.id);
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try {
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const result = await this.update(plugin.id);
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const result = await window.PluginAPI.updatePlugin(plugin.id);
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results.push({ pluginId: plugin.id, success: true, result });
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} catch (error) {
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results.push({ pluginId: plugin.id, success: false, error });
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}
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}
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// Reload plugin list once at the end
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if (window.PluginStateManager) {
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await window.PluginStateManager.loadInstalledPlugins();
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}
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return results;
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}
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};
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@@ -109,5 +122,6 @@ if (typeof module !== 'undefined' && module.exports) {
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module.exports = PluginInstallManager;
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} else {
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window.PluginInstallManager = PluginInstallManager;
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window.updateAllPlugins = (onProgress) => PluginInstallManager.updateAll(onProgress);
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}
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@@ -1066,26 +1066,17 @@ window.initPluginsPage = function() {
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const onDemandForm = document.getElementById('on-demand-form');
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const onDemandModal = document.getElementById('on-demand-modal');
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console.log('[initPluginsPage] Setting up button listeners:', {
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refreshBtn: !!refreshBtn,
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updateAllBtn: !!updateAllBtn,
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restartBtn: !!restartBtn
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});
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if (refreshBtn) {
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refreshBtn.replaceWith(refreshBtn.cloneNode(true));
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document.getElementById('refresh-plugins-btn').addEventListener('click', refreshPlugins);
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console.log('[initPluginsPage] Attached refreshPlugins listener');
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}
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if (updateAllBtn) {
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updateAllBtn.replaceWith(updateAllBtn.cloneNode(true));
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document.getElementById('update-all-plugins-btn').addEventListener('click', runUpdateAllPlugins);
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console.log('[initPluginsPage] Attached runUpdateAllPlugins listener');
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}
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if (restartBtn) {
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restartBtn.replaceWith(restartBtn.cloneNode(true));
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document.getElementById('restart-display-btn').addEventListener('click', restartDisplay);
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console.log('[initPluginsPage] Attached restartDisplay listener');
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}
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// Restore persisted store sort/perPage
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const storeSortEl = document.getElementById('store-sort');
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@@ -1135,28 +1126,22 @@ window.initPluginsPage = function() {
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// Consolidated initialization function
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function initializePluginPageWhenReady() {
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console.log('Checking for plugin elements...');
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return window.initPluginsPage();
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}
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// Single initialization entry point
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(function() {
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console.log('Plugin manager script loaded, setting up initialization...');
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let initTimer = null;
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function attemptInit() {
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// Clear any pending timer
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if (initTimer) {
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clearTimeout(initTimer);
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initTimer = null;
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}
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// Try immediate initialization
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if (initializePluginPageWhenReady()) {
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console.log('Initialized immediately');
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return;
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}
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initializePluginPageWhenReady();
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}
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// Strategy 1: Immediate check (for direct page loads)
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@@ -1763,8 +1748,7 @@ function startOnDemandStatusPolling() {
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window.loadOnDemandStatus = loadOnDemandStatus;
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async function runUpdateAllPlugins() {
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console.log('[runUpdateAllPlugins] Button clicked, checking for updates...');
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function runUpdateAllPlugins() {
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const button = document.getElementById('update-all-plugins-btn');
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if (!button) {
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@@ -1786,58 +1770,47 @@ async function runUpdateAllPlugins() {
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button.dataset.running = 'true';
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button.disabled = true;
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button.classList.add('opacity-60', 'cursor-wait');
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button.innerHTML = '<i class="fas fa-sync fa-spin mr-2"></i>Checking...';
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let updated = 0, upToDate = 0, failed = 0;
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const onProgress = (current, total, pluginId) => {
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button.innerHTML = `<i class="fas fa-sync fa-spin mr-2"></i>Updating ${current}/${total}...`;
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};
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try {
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for (let i = 0; i < plugins.length; i++) {
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const plugin = plugins[i];
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const pluginId = plugin.id;
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button.innerHTML = `<i class="fas fa-sync fa-spin mr-2"></i>Updating ${i + 1}/${plugins.length}...`;
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try {
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const response = await fetch('/api/v3/plugins/update', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ plugin_id: pluginId })
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});
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const data = await response.json();
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if (data.status === 'success') {
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if (data.message && data.message.includes('already up to date')) {
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upToDate++;
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} else {
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updated++;
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}
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} else {
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failed++;
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}
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} catch (error) {
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failed++;
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console.error(`Error updating ${pluginId}:`, error);
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Promise.resolve(window.updateAllPlugins(onProgress))
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.then(results => {
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if (!results || !results.length) {
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showNotification('No plugins to update.', 'info');
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return;
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}
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}
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// Refresh plugin list once at the end
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if (updated > 0) {
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loadInstalledPlugins(true);
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}
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const parts = [];
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if (updated > 0) parts.push(`${updated} updated`);
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if (upToDate > 0) parts.push(`${upToDate} already up to date`);
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if (failed > 0) parts.push(`${failed} failed`);
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const type = failed > 0 ? (updated > 0 ? 'warning' : 'error') : 'success';
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showNotification(parts.join(', '), type);
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} catch (error) {
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console.error('Bulk plugin update failed:', error);
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showNotification('Failed to update all plugins: ' + error.message, 'error');
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} finally {
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button.innerHTML = originalContent;
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button.disabled = false;
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button.classList.remove('opacity-60', 'cursor-wait');
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button.dataset.running = 'false';
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}
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let updated = 0, upToDate = 0, failed = 0;
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for (const r of results) {
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if (!r.success) {
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failed++;
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} else if (r.result && r.result.message && r.result.message.includes('already up to date')) {
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upToDate++;
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} else {
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updated++;
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}
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}
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const parts = [];
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if (updated > 0) parts.push(`${updated} updated`);
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if (upToDate > 0) parts.push(`${upToDate} already up to date`);
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if (failed > 0) parts.push(`${failed} failed`);
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const type = failed > 0 ? (updated > 0 ? 'warning' : 'error') : 'success';
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showNotification(parts.join(', '), type);
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})
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.catch(error => {
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console.error('Error updating all plugins:', error);
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if (typeof showNotification === 'function') {
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showNotification('Error updating all plugins: ' + error.message, 'error');
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}
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})
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.finally(() => {
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button.innerHTML = originalContent;
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button.disabled = false;
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button.classList.remove('opacity-60', 'cursor-wait');
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button.dataset.running = 'false';
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});
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}
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// Initialize on-demand modal setup (runs unconditionally since modal is in base.html)
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