feat: add dev preview server and CLI render script (#264)

* fix(web): wire up "Check & Update All" plugins button

window.updateAllPlugins was never assigned, so the button always showed
"Bulk update handler unavailable." Wire it to PluginInstallManager.updateAll(),
add per-plugin progress feedback in the button text, show a summary
notification on completion, and skip redundant plugin list reloads.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat: add dev preview server, CLI render script, and visual test display manager

Adds local development tools for rapid plugin iteration without deploying to RPi:

- VisualTestDisplayManager: renders real pixels via PIL (same fonts/interface as production)
- Dev preview server (Flask): interactive web UI with plugin picker, auto-generated config
  forms, zoom/grid controls, and mock data support for API-dependent plugins
- CLI render script: render any plugin to PNG for AI-assisted visual feedback loops
- Updated test runner and conftest to auto-detect plugin-repos/ directory

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(dev-preview): address code review issues

- Use get_logger() from src.logging_config instead of logging.getLogger()
  in visual_display_manager.py to match project logging conventions
- Eliminate duplicate public/private weather draw methods — public draw_sun/
  draw_cloud/draw_rain/draw_snow now delegate to the private _draw_* variants
  so plugins get consistent pixel output in tests vs production
- Default install_deps=False in dev_server.py and render_plugin.py — dev
  scripts don't need to run pip install; developers are expected to have
  plugin deps installed in their venv already
- Guard plugins_dir fixture against PermissionError during directory iteration
- Fix PluginInstallManager.updateAll() to fall back to window.installedPlugins
  when PluginStateManager.installedPlugins is empty (plugins_manager.js
  populates window.installedPlugins independently of PluginStateManager)
- Remove 5 debug console.log statements from plugins_manager.js button setup
  and initialization code

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(scroll): fix scroll completion to prevent multi-pass wrapping

Change required_total_distance from total_scroll_width + display_width to
total_scroll_width alone. The scrolling image already contains display_width
pixels of blank initial padding, so reaching total_scroll_width means all
content has scrolled off-screen. The extra display_width term was causing
1-2+ unnecessary wrap-arounds, making the same games appear multiple times
and producing a black flicker between passes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(dev-preview): address PR #264 code review findings

- docs/DEV_PREVIEW.md: add bash language tag to fenced code block
- scripts/dev_server.py: add MAX/MIN_WIDTH/HEIGHT constants and validate
  width/height in render endpoint; add structured logger calls to
  discover_plugins (missing dirs, hidden entries, missing manifest,
  JSON/OS errors, duplicate ids); add type annotations to all helpers
- scripts/render_plugin.py: add MIN/MAX_DIMENSION validation after
  parse_args; replace prints with get_logger() calls; narrow broad
  Exception catches to ImportError/OSError/ValueError in plugin load
  block; add type annotations to all helpers and main(); rename unused
  module binding to _module
- scripts/run_plugin_tests.py: wrap plugins_path.iterdir() in
  try/except PermissionError with fallback to plugin-repos/
- scripts/templates/dev_preview.html: replace non-focusable div toggles
  with button role="switch" + aria-checked; add keyboard handlers
  (Enter/Space); sync aria-checked in toggleGrid/toggleAutoRefresh
- src/common/scroll_helper.py: early-guard zero total_scroll_width to
  keep scroll_position at 0 and skip completion/wrap logic
- src/plugin_system/testing/visual_display_manager.py: forward color
  arg in draw_cloud -> _draw_cloud; add color param to _draw_cloud;
  restore _scrolling_state in reset(); narrow broad Exception catches in
  _load_fonts to FileNotFoundError/OSError/ImportError; add explicit
  type annotations to draw_text
- test/plugins/test_visual_rendering.py: use context manager for
  Image.open in test_save_snapshot
- test/plugins/conftest.py: add return type hints to all fixtures

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: add bandit and gitleaks pre-commit hooks

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Chuck <chuck@example.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-02-24 17:57:42 -05:00
committed by GitHub
parent 9465fcda6e
commit 23f0176c18
13 changed files with 2158 additions and 94 deletions

View File

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"""
Tests for VisualTestDisplayManager.
Verifies that the visual display manager actually renders pixels,
loads fonts, and can save snapshots.
"""
import pytest
from PIL import Image
from src.plugin_system.testing import VisualTestDisplayManager
class TestVisualDisplayManager:
"""Test VisualTestDisplayManager pixel rendering."""
def test_creates_image_with_correct_dimensions(self):
vdm = VisualTestDisplayManager(width=128, height=32)
assert vdm.image.size == (128, 32)
def test_creates_image_custom_dimensions(self):
vdm = VisualTestDisplayManager(width=64, height=64)
assert vdm.image.size == (64, 64)
assert vdm.width == 64
assert vdm.height == 64
def test_draw_text_renders_pixels(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Hello", x=0, y=0, color=(255, 255, 255))
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0, "draw_text should render actual pixels"
def test_draw_text_centered(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Test", color=(255, 0, 0)) # x=None centers text
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0
def test_draw_text_with_centered_flag(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("X", x=64, y=10, centered=True, color=(0, 255, 0))
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0
def test_draw_text_tracks_calls(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Hello", x=10, y=5, color=(255, 0, 0))
assert len(vdm.draw_calls) == 1
assert vdm.draw_calls[0]['type'] == 'text'
assert vdm.draw_calls[0]['text'] == 'Hello'
assert vdm.draw_calls[0]['x'] == 10
assert vdm.draw_calls[0]['y'] == 5
def test_clear_resets_canvas(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Hello", x=0, y=0, color=(255, 255, 255))
vdm.clear()
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) == 0, "clear() should reset all pixels to black"
assert vdm.clear_called is True
def test_update_display_sets_flag(self):
vdm = VisualTestDisplayManager(width=128, height=32)
assert vdm.update_called is False
vdm.update_display()
assert vdm.update_called is True
def test_matrix_proxy(self):
vdm = VisualTestDisplayManager(width=128, height=32)
assert vdm.matrix.width == 128
assert vdm.matrix.height == 32
def test_width_height_properties(self):
vdm = VisualTestDisplayManager(width=64, height=32)
assert vdm.width == 64
assert vdm.height == 32
assert vdm.display_width == 64
assert vdm.display_height == 32
def test_save_snapshot(self, tmp_path):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Test", x=10, y=10, color=(255, 0, 0))
output = tmp_path / "test_render.png"
vdm.save_snapshot(str(output))
assert output.exists()
with Image.open(str(output)) as saved_img:
assert saved_img.size == (128, 32)
def test_get_image(self):
vdm = VisualTestDisplayManager(width=128, height=32)
img = vdm.get_image()
assert isinstance(img, Image.Image)
assert img.size == (128, 32)
def test_get_image_base64(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Hi", x=0, y=0, color=(255, 255, 255))
b64 = vdm.get_image_base64()
assert isinstance(b64, str)
assert len(b64) > 0
# Should be valid base64 PNG
import base64
decoded = base64.b64decode(b64)
assert decoded[:4] == b'\x89PNG'
def test_font_attributes_exist(self):
vdm = VisualTestDisplayManager(width=128, height=32)
assert hasattr(vdm, 'regular_font')
assert hasattr(vdm, 'small_font')
assert hasattr(vdm, 'extra_small_font')
assert hasattr(vdm, 'calendar_font')
assert hasattr(vdm, 'bdf_5x7_font')
assert hasattr(vdm, 'font')
def test_get_text_width(self):
vdm = VisualTestDisplayManager(width=128, height=32)
w = vdm.get_text_width("Hello", vdm.regular_font)
assert isinstance(w, int)
assert w > 0
def test_get_font_height(self):
vdm = VisualTestDisplayManager(width=128, height=32)
h = vdm.get_font_height(vdm.regular_font)
assert isinstance(h, int)
assert h > 0
def test_image_paste(self):
"""Verify plugins can paste images onto the display."""
vdm = VisualTestDisplayManager(width=128, height=32)
overlay = Image.new('RGB', (10, 10), (255, 0, 0))
vdm.image.paste(overlay, (0, 0))
pixel = vdm.image.getpixel((5, 5))
assert pixel == (255, 0, 0)
def test_image_assignment(self):
"""Verify plugins can assign a new image to display_manager.image."""
vdm = VisualTestDisplayManager(width=128, height=32)
new_img = Image.new('RGB', (128, 32), (0, 255, 0))
vdm.image = new_img
assert vdm.image.getpixel((0, 0)) == (0, 255, 0)
def test_draw_image(self):
vdm = VisualTestDisplayManager(width=128, height=32)
overlay = Image.new('RGB', (10, 10), (0, 0, 255))
vdm.draw_image(overlay, 5, 5)
assert len(vdm.draw_calls) == 1
assert vdm.draw_calls[0]['type'] == 'image'
# Verify pixels were actually pasted
pixel = vdm.image.getpixel((7, 7))
assert pixel == (0, 0, 255)
def test_reset(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_text("Hi", x=0, y=0)
vdm.clear()
vdm.update_display()
vdm.reset()
assert vdm.clear_called is False
assert vdm.update_called is False
assert len(vdm.draw_calls) == 0
pixels = list(vdm.image.getdata())
assert all(p == (0, 0, 0) for p in pixels)
def test_scrolling_state(self):
vdm = VisualTestDisplayManager(width=128, height=32)
assert vdm.is_currently_scrolling() is False
vdm.set_scrolling_state(True)
assert vdm.is_currently_scrolling() is True
vdm.set_scrolling_state(False)
assert vdm.is_currently_scrolling() is False
def test_format_date_with_ordinal(self):
from datetime import datetime
vdm = VisualTestDisplayManager(width=128, height=32)
dt = datetime(2025, 8, 1)
result = vdm.format_date_with_ordinal(dt)
assert '1st' in result
dt = datetime(2025, 8, 3)
result = vdm.format_date_with_ordinal(dt)
assert '3rd' in result
dt = datetime(2025, 8, 11)
result = vdm.format_date_with_ordinal(dt)
assert '11th' in result
class TestWeatherDrawing:
"""Test weather icon rendering."""
def test_draw_sun(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_sun(0, 0, 16)
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0
def test_draw_cloud(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_cloud(0, 0, 16)
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0
def test_draw_rain(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_rain(0, 0, 16)
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0
def test_draw_snow(self):
vdm = VisualTestDisplayManager(width=128, height=32)
vdm.draw_snow(0, 0, 16)
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0
def test_draw_weather_icon_dispatches(self):
vdm = VisualTestDisplayManager(width=128, height=32)
for condition in ['clear', 'cloudy', 'rain', 'snow', 'storm', 'unknown']:
vdm.clear()
vdm.draw_weather_icon(condition, 0, 0, 16)
pixels = list(vdm.image.getdata())
non_black = [p for p in pixels if p != (0, 0, 0)]
assert len(non_black) > 0, f"draw_weather_icon('{condition}') should render pixels"