feat(scroll): report a panel that cannot reach its refresh cap, and suggest one it can hold (#759)

* feat(scroll): report a panel that cannot reach its refresh cap, and suggest one it can hold

Scroll speeds are solved against display.hardware.limit_refresh_rate_hz,
which is only a ceiling. A panel that cannot reach it still moves whole
pixels per frame, but every scroll runs slow by the shortfall and the
"smooth" ladder is the cap's, not the panel's. A user rig (Pi 4, 2x128x64,
adafruit-hat-pwm, pwm_bits 9, gpio_slowdown 5) measured 107.6-113.1 Hz under
a 120 Hz cap: 60 px/s ran at 55, and nothing said why.

- scroll_config: refresh_shortfall() (more than 3% under the planned rate),
  holdable_cap() (a multiple of 10, 5% under the measurement, since the
  measurement is the fast end of an uncapped panel's drift), and
  describe_refresh_shortfall().
- FrameTimingRecorder.plan_refresh(): once the measured period has held for
  three trusted windows, a shortfall is logged once as a warning naming the
  cap to use. DisplayManager calls it only for a real panel, not the
  emulator or the fallback canvas. The stats file records
  planned_refresh_hz (additive).
- GET /api/v3/config/refresh-rate, plus a hint under the Display tab's
  Limit Refresh Rate field (js/pages/display.js) with a button that fills in
  the suggested cap.
- _panel_refresh_hz (behind the Vegas slider's advice) ignores a measurement
  written under a different cap, so a changed cap stops being advised from
  the old rate before the display restarts.

Verified on ledpi with a temporary 200 Hz cap: the warning logged about a
minute after the restart ("about 132 Hz ... Set Limit Refresh Rate to
120 Hz"), the endpoint returned the same shortfall, and the Display tab
showed the hint; its button filled in 120. ledpi was restored afterwards.
Rebased onto main after the Display tab became an ES-module page (#771); the
hint moved from inline script into display.js, with a jsdom test.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* fix(scroll): count only agreeing windows toward the refresh shortfall; ignore a null planned rate

Review fixes on #759.

- A window the period estimate rejects (more than MAX_REFRESH_DROP faster
  than the adopted period) no longer counts toward the shortfall check, and
  it restarts the run. After a loaded start fixed a slow period, later
  windows at the real, faster rate were rejected yet still counted, so the
  warning could name the slow rate against a cap the panel was meeting. It
  now needs REFRESH_CHECK_WINDOWS consecutive windows that agree with the
  period.
- _panel_refresh_hz treats a stats file whose planned_refresh_hz key is
  present but null as no measurement. The emulator and the fallback canvas
  write it that way (DisplayManager never plans a refresh for them), and
  their frame rate says nothing about the cap. A file with no such key (an
  older display) keeps the old behaviour.

Three new tests fail on the previous code and pass now.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-10-09 10:40:08 -04:00
committed by GitHub
co-authored by Claude Sonnet 5.5
parent 370c8fe273
commit 1bcb524fc3
14 changed files with 458 additions and 5 deletions
+63
View File
@@ -538,3 +538,66 @@ def speed_advice(
"smooth": smooth,
"alternatives": [as_dict(c) for c in alternatives],
}
#: A measured refresh this far below the rate speeds are planned for means
#: the panel cannot reach its cap. Smaller gaps are the cap's own slack and
#: the estimate's: one rig measured 99.95 Hz under a 100 Hz cap.
REFRESH_SHORTFALL = 0.03
#: How far under the measured rate a suggested cap sits. The measurement is
#: the fast end of the panel's refreshes (frame_timing takes the 10th
#: percentile of intervals), and an uncapped panel drifts: one read
#: 107.6-113.1 Hz over 15 seconds. A cap inside that band would not hold.
CAP_HEADROOM = 0.05
def holdable_cap(measured_hz: Any) -> Optional[int]:
"""A refresh cap the panel can hold: a multiple of 10, 5% under what it measured.
A multiple of 10 because its whole-pixel speeds are round numbers (a
100 Hz cap gives 50 and 100 px/s). None without a usable measurement, or
when the panel is too slow for any cap of 10 Hz or more.
"""
hz = _coerce(measured_hz)
if hz is None:
return None
cap = int(hz * (1.0 - CAP_HEADROOM) // 10) * 10
return cap if cap >= 10 else None
def refresh_shortfall(measured_hz: Any, planned_hz: Any) -> Optional[Dict[str, Any]]:
"""When the panel refreshes measurably slower than speeds are planned for.
``planned_hz`` is what :func:`configure` solves against -- the
``limit_refresh_rate_hz`` cap, or :data:`DEFAULT_REFRESH_HZ` when it is 0.
A panel that cannot reach it still moves whole pixels per frame, but every
speed runs slow by the shortfall and the ladder of smooth speeds is the
cap's, not the panel's. None when there is no measurement, or the panel
reaches the cap (or beats it, as some do by a few Hz).
"""
measured, planned = _coerce(measured_hz), _coerce(planned_hz)
if measured is None or planned is None:
return None
if measured >= planned * (1.0 - REFRESH_SHORTFALL):
return None
return {
"measured_hz": round(measured, 1),
"planned_hz": round(planned, 1),
"suggested_cap_hz": holdable_cap(measured),
"slow_percent": round((1.0 - measured / planned) * 100),
}
def describe_refresh_shortfall(shortfall: Dict[str, Any]) -> str:
"""One log line for :func:`refresh_shortfall`'s answer."""
text = (
f"The panel refreshes at about {shortfall['measured_hz']:.0f} Hz, below "
f"the {shortfall['planned_hz']:.0f} Hz that scroll speeds are planned "
f"for (display.hardware.limit_refresh_rate_hz), so every scroll runs "
f"about {shortfall['slow_percent']}% slower than configured and the "
f"smooth speeds are worked out for a rate this panel never reaches.")
if shortfall.get("suggested_cap_hz"):
text += (f" Set Limit Refresh Rate to {shortfall['suggested_cap_hz']} Hz "
f"(web UI, Display tab), which this panel can hold, and restart.")
return text