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feat(scroll): report a panel that cannot reach its refresh cap, and suggest one it can hold (#759)
* feat(scroll): report a panel that cannot reach its refresh cap, and suggest one it can hold
Scroll speeds are solved against display.hardware.limit_refresh_rate_hz,
which is only a ceiling. A panel that cannot reach it still moves whole
pixels per frame, but every scroll runs slow by the shortfall and the
"smooth" ladder is the cap's, not the panel's. A user rig (Pi 4, 2x128x64,
adafruit-hat-pwm, pwm_bits 9, gpio_slowdown 5) measured 107.6-113.1 Hz under
a 120 Hz cap: 60 px/s ran at 55, and nothing said why.
- scroll_config: refresh_shortfall() (more than 3% under the planned rate),
holdable_cap() (a multiple of 10, 5% under the measurement, since the
measurement is the fast end of an uncapped panel's drift), and
describe_refresh_shortfall().
- FrameTimingRecorder.plan_refresh(): once the measured period has held for
three trusted windows, a shortfall is logged once as a warning naming the
cap to use. DisplayManager calls it only for a real panel, not the
emulator or the fallback canvas. The stats file records
planned_refresh_hz (additive).
- GET /api/v3/config/refresh-rate, plus a hint under the Display tab's
Limit Refresh Rate field (js/pages/display.js) with a button that fills in
the suggested cap.
- _panel_refresh_hz (behind the Vegas slider's advice) ignores a measurement
written under a different cap, so a changed cap stops being advised from
the old rate before the display restarts.
Verified on ledpi with a temporary 200 Hz cap: the warning logged about a
minute after the restart ("about 132 Hz ... Set Limit Refresh Rate to
120 Hz"), the endpoint returned the same shortfall, and the Display tab
showed the hint; its button filled in 120. ledpi was restored afterwards.
Rebased onto main after the Display tab became an ES-module page (#771); the
hint moved from inline script into display.js, with a jsdom test.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(scroll): count only agreeing windows toward the refresh shortfall; ignore a null planned rate
Review fixes on #759.
- A window the period estimate rejects (more than MAX_REFRESH_DROP faster
than the adopted period) no longer counts toward the shortfall check, and
it restarts the run. After a loaded start fixed a slow period, later
windows at the real, faster rate were rejected yet still counted, so the
warning could name the slow rate against a cap the panel was meeting. It
now needs REFRESH_CHECK_WINDOWS consecutive windows that agree with the
period.
- _panel_refresh_hz treats a stats file whose planned_refresh_hz key is
present but null as no measurement. The emulator and the fallback canvas
write it that way (DisplayManager never plans a refresh for them), and
their frame rate says nothing about the cap. A file with no such key (an
older display) keeps the old behaviour.
Three new tests fail on the previous code and pass now.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 5.5
parent
370c8fe273
commit
1bcb524fc3
@@ -538,3 +538,66 @@ def speed_advice(
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"smooth": smooth,
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"alternatives": [as_dict(c) for c in alternatives],
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}
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#: A measured refresh this far below the rate speeds are planned for means
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#: the panel cannot reach its cap. Smaller gaps are the cap's own slack and
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#: the estimate's: one rig measured 99.95 Hz under a 100 Hz cap.
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REFRESH_SHORTFALL = 0.03
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#: How far under the measured rate a suggested cap sits. The measurement is
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#: the fast end of the panel's refreshes (frame_timing takes the 10th
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#: percentile of intervals), and an uncapped panel drifts: one read
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#: 107.6-113.1 Hz over 15 seconds. A cap inside that band would not hold.
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CAP_HEADROOM = 0.05
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def holdable_cap(measured_hz: Any) -> Optional[int]:
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"""A refresh cap the panel can hold: a multiple of 10, 5% under what it measured.
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A multiple of 10 because its whole-pixel speeds are round numbers (a
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100 Hz cap gives 50 and 100 px/s). None without a usable measurement, or
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when the panel is too slow for any cap of 10 Hz or more.
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"""
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hz = _coerce(measured_hz)
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if hz is None:
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return None
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cap = int(hz * (1.0 - CAP_HEADROOM) // 10) * 10
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return cap if cap >= 10 else None
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def refresh_shortfall(measured_hz: Any, planned_hz: Any) -> Optional[Dict[str, Any]]:
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"""When the panel refreshes measurably slower than speeds are planned for.
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``planned_hz`` is what :func:`configure` solves against -- the
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``limit_refresh_rate_hz`` cap, or :data:`DEFAULT_REFRESH_HZ` when it is 0.
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A panel that cannot reach it still moves whole pixels per frame, but every
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speed runs slow by the shortfall and the ladder of smooth speeds is the
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cap's, not the panel's. None when there is no measurement, or the panel
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reaches the cap (or beats it, as some do by a few Hz).
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"""
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measured, planned = _coerce(measured_hz), _coerce(planned_hz)
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if measured is None or planned is None:
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return None
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if measured >= planned * (1.0 - REFRESH_SHORTFALL):
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return None
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return {
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"measured_hz": round(measured, 1),
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"planned_hz": round(planned, 1),
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"suggested_cap_hz": holdable_cap(measured),
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"slow_percent": round((1.0 - measured / planned) * 100),
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}
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def describe_refresh_shortfall(shortfall: Dict[str, Any]) -> str:
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"""One log line for :func:`refresh_shortfall`'s answer."""
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text = (
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f"The panel refreshes at about {shortfall['measured_hz']:.0f} Hz, below "
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f"the {shortfall['planned_hz']:.0f} Hz that scroll speeds are planned "
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f"for (display.hardware.limit_refresh_rate_hz), so every scroll runs "
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f"about {shortfall['slow_percent']}% slower than configured and the "
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f"smooth speeds are worked out for a rate this panel never reaches.")
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if shortfall.get("suggested_cap_hz"):
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text += (f" Set Limit Refresh Rate to {shortfall['suggested_cap_hz']} Hz "
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f"(web UI, Display tab), which this panel can hold, and restart.")
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return text
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