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https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-04-10 21:03:01 +00:00
Fix font initialization: Add regular_font to DisplayManager
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@@ -36,18 +36,18 @@ class DisplayManager:
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options.parallel = hardware_config.get('parallel', 1)
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options.hardware_mapping = hardware_config.get('hardware_mapping', 'adafruit-hat-pwm')
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# Balance performance and stability
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# Optimize display settings for chained panels
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options.brightness = 100
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options.pwm_bits = 10 # Increased from 8 for better color depth
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options.pwm_lsb_nanoseconds = 150 # Increased for better stability
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options.pwm_bits = 11
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options.pwm_lsb_nanoseconds = 200 # Increased for better stability
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options.led_rgb_sequence = 'RGB'
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options.pixel_mapper_config = ''
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options.row_address_type = 0
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options.multiplexing = 0
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options.disable_hardware_pulsing = False # Re-enable hardware pulsing for stability
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options.disable_hardware_pulsing = False # Enable hardware pulsing for better sync
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options.show_refresh_rate = False
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options.limit_refresh_rate_hz = 90 # Reduced from 120Hz for better stability
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options.gpio_slowdown = 2 # Increased for better stability
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options.limit_refresh_rate_hz = 60 # Reduced refresh rate for stability
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options.gpio_slowdown = 2 # Increased slowdown for better stability
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# Initialize the matrix
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self.matrix = RGBMatrix(options=options)
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@@ -91,14 +91,17 @@ class DisplayManager:
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def update_display(self):
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"""Update the display using double buffering with proper sync."""
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try:
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# Copy the current image to the offscreen canvas
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# Copy the current image to the offscreen canvas
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self.offscreen_canvas.SetImage(self.image)
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# Swap buffers immediately
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self.matrix.SwapOnVSync(self.offscreen_canvas, False)
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# Wait for the next vsync before swapping
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self.matrix.SwapOnVSync(self.offscreen_canvas)
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# Swap our canvas references
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self.offscreen_canvas, self.current_canvas = self.current_canvas, self.offscreen_canvas
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# Small delay to ensure stable refresh
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time.sleep(0.001)
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except Exception as e:
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logger.error(f"Error updating display: {e}")
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@@ -119,32 +122,25 @@ class DisplayManager:
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logger.error(f"Error clearing display: {e}")
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def _load_fonts(self):
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"""Load fonts optimized for LED matrix display."""
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"""Load fonts with proper error handling."""
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try:
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# Use Press Start 2P font - perfect for LED matrix displays
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font_path = "assets/fonts/PressStart2P-Regular.ttf"
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# Load regular font (Press Start 2P)
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self.regular_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 10)
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logger.info("Regular font loaded successfully")
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# For 32px height matrix, optimized sizes for pixel-perfect display
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large_size = 10 # Large text for time and main info
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small_size = 8 # Small text for secondary information
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# Load small font (Press Start 2P at smaller size)
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self.small_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Small font loaded successfully")
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try:
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self.font = ImageFont.truetype(font_path, large_size)
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self.small_font = ImageFont.truetype(font_path, small_size)
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logger.info(f"Loaded Press Start 2P font: {font_path} (large: {large_size}px, small: {small_size}px)")
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except Exception as e:
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logger.warning(f"Failed to load Press Start 2P font, falling back to default: {e}")
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self.font = ImageFont.load_default()
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self.small_font = ImageFont.load_default()
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except Exception as e:
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logger.error(f"Error in font loading: {e}")
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self.font = ImageFont.load_default()
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self.small_font = self.font
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# Fallback to default font
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self.regular_font = ImageFont.load_default()
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self.small_font = self.regular_font
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def draw_text(self, text: str, x: int = None, y: int = None, color: Tuple[int, int, int] = (255, 255, 255), small_font: bool = False) -> None:
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"""Draw text on the display with improved clarity."""
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font = self.small_font if small_font else self.font
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font = self.small_font if small_font else self.regular_font
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# Get text dimensions including ascenders and descenders
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bbox = self.draw.textbbox((0, 0), text, font=font)
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