diff --git a/src/nfl_managers.py b/src/nfl_managers.py index 98e7a72e..cfdbee22 100644 --- a/src/nfl_managers.py +++ b/src/nfl_managers.py @@ -214,7 +214,7 @@ class BaseNFLManager: # Renamed class """Load fonts used by the scoreboard.""" fonts = {} try: - fonts['score'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8) + fonts['score'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 10) fonts['time'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8) fonts['team'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8) fonts['status'] = ImageFont.truetype("assets/fonts/4x6-font.ttf", 6) # Using 4x6 for status @@ -639,7 +639,7 @@ class NFLLiveManager(BaseNFLManager): # Renamed class if down_distance and game.get("is_live"): # Only show if live and available dd_width = draw_overlay.textlength(down_distance, font=self.fonts['detail']) dd_x = (self.display_width - dd_width) // 2 - dd_y = score_y + 9 # Below the status/clock line + dd_y = score_y + 12 # Below the status/clock line self._draw_text_with_outline(draw_overlay, down_distance, (dd_x, dd_y), self.fonts['detail'], fill=(200, 200, 0)) # Yellowish text # Timeouts (Bottom corners) - 3 small bars per team