From 5b165408853a2ba75da872773cf085243c62de1b Mon Sep 17 00:00:00 2001 From: ChuckBuilds <33324927+ChuckBuilds@users.noreply.github.com> Date: Fri, 25 Apr 2025 11:05:41 -0500 Subject: [PATCH] fix: Set proper font size for BDF font in MLB_Manager to make text visible --- src/mlb_manager.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mlb_manager.py b/src/mlb_manager.py index b6cc93ab..26423d49 100644 --- a/src/mlb_manager.py +++ b/src/mlb_manager.py @@ -132,6 +132,8 @@ class BaseMLBManager: if game_data['status'] == 'status_scheduled': # Show "Next Game" at the top using 5x7 font status_text = "Next Game" + # Set font size for BDF font + self.display_manager.calendar_font.set_char_size(height=7*64) # 7 pixels high, 64 units per pixel status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font) status_x = (width - status_width) // 2 status_y = 2 @@ -160,6 +162,8 @@ class BaseMLBManager: elif game_data['status'] in ['status_final', 'final', 'completed']: # Show "Final" at the top using 5x7 font status_text = "Final" + # Set font size for BDF font + self.display_manager.calendar_font.set_char_size(height=7*64) # 7 pixels high, 64 units per pixel status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font) status_x = (width - status_width) // 2 status_y = 2